TEST Server
Offline 176.195.52.11:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 130/100
- 109/225
- 37/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageReset cycle
How often does TEST Server wipe, and when?
The rhythm of TEST Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 18 hours ago.
Lists and filters
How should you read the tags on TEST Server?
Tags published by TEST Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring TEST Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does TEST Server sit in the rankings?
Player hours over seven days put TEST Server at #13,591, in the top 61% of all ranked servers.
What is the population on TEST Server?
TEST Server is not responding; status offline, last seen 19 days 19 hours ago.
Server details
Where does TEST Server sit?
No region comes from TEST Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.195.52.11:28015.
What Rust version is TEST Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by TEST Server. Matching protocol is required to join. Let Steam update your game.
Is TEST Server up, and how often does it stay up?
TEST Server reports offline. The last reading came 19 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Rules and settings
What rules does TEST Server enforce, and what are its settings?
No gather rate appears in the name: TEST Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto TEST Server?
Check: join. Open Rust, press F1, then enter client.connect 176.195.52.11:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.