MrBuild
Online 176.147.0.117:28015 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 92 · below 20 is lag, below 10 is badEntities
48 h range 80,404–84,934 · memory 2,116 MBUptime
9 h 20 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 07:39 UTC10d ago | 1 | – | running | 0 |
| Tue 6 Oct, 20:57 UTC21d ago | 1 | halved by day 6 | 11.4 days | 0 |
| Wed 16 Sep, 17:33 UTC42d ago | 1 | halved by day 1 | 20.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on MrBuild when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it didn't.
How often does MrBuild wipe, and when?
No next wipe can be predicted for MrBuild, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 23 hours ago.
Tag meanings
Which tags does MrBuild carry, and what do they mean?
These are the tags MrBuild publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MrBuild appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MrBuild: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does MrBuild sit in the rankings?
Player hours over seven days put MrBuild at #6,621, in the top 30% of all ranked servers.
How full does MrBuild get?
1 of 5 slots are filled on MrBuild right now. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Operator and location
Which location does MrBuild run from?
No region comes from MrBuild. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.147.0.117:28015.
What Rust version is MrBuild on?
Rust network protocol 2635 and build 168909 on Windows is the build MrBuild runs. Matching protocol is required to join. Let Steam update your game.
How does MrBuild perform?
Check: fps. Average 144 server fps over the last 48 hours, low of 92. Within range. Check: entities. The peak was 84,934, counting buildings, deployables and the rest of the world. Reading: 2,363 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is MrBuild up, and how often does it stay up?
Reading: online. MrBuild answers right now. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 11% uptime over the last 7 full days. It was up 19 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is MrBuild configured, and what rules are in force?
No gather rate appears in the name: MrBuild. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is MrBuild on?
Size 3,750 and seed 1802869665: the game generates the procedural map on MrBuild from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto MrBuild?
To join: start Rust, press F1 and type client.connect 176.147.0.117:28015. Or press Launch Rust here and Steam opens the game and connects you.