MarasLand
Offline 176.129.148.100:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 41/225
- 34/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MarasLand follow?
Its rhythm cannot be told from the wipes of MarasLand on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 6 hours ago.
Tags
Which tags does MarasLand carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from MarasLand. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MarasLand?
On Rust Metrics, MarasLand sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MarasLand hold among Rust servers?
Player hours over seven days put MarasLand at #14,720, in the top 68% of all ranked servers.
How full does MarasLand get?
MarasLand is not responding; status offline, last seen 13 days 9 hours ago.
Server details
Where does MarasLand sit?
No region comes from MarasLand. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.129.148.100:28015.
What Rust version is MarasLand on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by MarasLand. To get in, your game needs the same protocol; Steam applies the update.
Is MarasLand up, and how often does it stay up?
Reading: offline. MarasLand last answered 13 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
How is MarasLand configured, and what rules are in force?
Check: gather rate. The name MarasLand does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is MarasLand on?
Check: map. Procedural, generated by the game, on MarasLand.
Join
How can you get onto MarasLand?
Check: join. Open Rust, press F1, then enter client.connect 176.129.148.100:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.