nameserver
Offline 176.115.141.56:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 16:27 UTC28d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 133/100
- 173/225
- 81/700
- 4/200
- 38/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on nameserver?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.
What wipe timing does nameserver follow?
The rhythm of nameserver's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 16 hours ago the current world was made.
Tag meanings
Which tags does nameserver carry, and what do they mean?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nameserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring nameserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does nameserver sit in the rankings?
Ranking for nameserver: #16,736 on seven-day player hours, top 70% of all ranked servers.
How full does nameserver get?
Status for nameserver: offline. Last seen 27 days 12 hours ago.
Operator and location
Which location does nameserver run from?
Reading: location. nameserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.115.141.56:28015.
What Rust version is nameserver on?
Reading: nameserver, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is nameserver, and is it online now?
Check: connection. nameserver is offline at this moment. Last contact was 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
How is nameserver configured, and what rules are in force?
No gather rate appears in the name: nameserver. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Connection
How can you get onto nameserver?
Press F1 in Rust and enter client.connect 176.115.141.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.