My Server Name
Offline 176.101.216.83:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 49 days 1 hours ago.
Tags
Which tags does My Server Name carry, and what do they mean?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,338 on seven-day player hours, top – of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 42 days 2 hours ago.
Operator and location
Which location does My Server Name run from?
Reading: location. My Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 176.101.216.83:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 42 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Procedural map on My Server Name, made by the game's generator.
Connection
What do you do to join My Server Name?
To join: start Rust, press F1 and type client.connect 176.101.216.83:28015. Or press Launch Rust here and Steam opens the game and connects you.