RustomaniaTest Staging
Offline 176.100.119.24:35010 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:49 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 123/100
- 136/225
- 47/700
- 4/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustomaniaTest Staging?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does RustomaniaTest Staging follow?
To tell the rhythm of RustomaniaTest Staging, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 18 hours ago the current world was made.
Tags
Which tags does RustomaniaTest Staging carry, and what do they mean?
Tags published by RustomaniaTest Staging, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Game build reading: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustomaniaTest Staging?
These Rust Metrics lists carry RustomaniaTest Staging: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustomaniaTest Staging sit in the rankings?
Player hours over seven days put RustomaniaTest Staging at #16,107, in the top 68% of all ranked servers.
How full does RustomaniaTest Staging get?
Status for RustomaniaTest Staging: offline. Last seen 27 days 16 hours ago.
Operator and location
What location is RustomaniaTest Staging hosted in?
No region comes from RustomaniaTest Staging. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.100.119.24:35010.
What Rust version is RustomaniaTest Staging on?
Rust network protocol 2634 and build 166493 on Windows is the build RustomaniaTest Staging runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustomaniaTest Staging, and is it online?
RustomaniaTest Staging reports offline. The last reading came 27 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does RustomaniaTest Staging enforce, and what are its settings?
Check: gather rate. The name RustomaniaTest Staging does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustomaniaTest Staging?
Procedural map on RustomaniaTest Staging, made by the game's generator.
How to join
How can you get onto RustomaniaTest Staging?
To join: start Rust, press F1 and type client.connect 176.100.119.24:35010. Or press Launch Rust here and Steam opens the game and connects you.