rust-server
Offline 176.0.75.187:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 128/100
- 46/225
- 21/700
- 7/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does rust-server follow?
The rhythm of rust-server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on rust-server?
These are the tags rust-server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Game build reading: 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rust-server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rust-server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does rust-server sit in the rankings?
Ranking for rust-server: #11,737 on seven-day player hours, top – of all ranked servers.
What player count does rust-server carry?
rust-server is not responding; status offline, last seen 37 days 6 hours ago.
Server
Where does rust-server sit?
Reading: location. rust-server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.0.75.187:28015.
What Rust version is rust-server on?
Reading: rust-server, Rust network protocol 2633 and build 163207, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is rust-server, and is it online now?
Check: connection. rust-server is offline at this moment. Last contact was 37 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
How is rust-server configured, and what rules are in force?
Check: gather rate. The name rust-server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on rust-server?
The game generates a procedural map for rust-server.
Join
How can you get onto rust-server?
Press F1 in Rust and enter client.connect 176.0.75.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.