rust-server
Offline 176.0.51.177:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 32/225
- 11/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does rust-server follow?
Its rhythm cannot be told from the wipes of rust-server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 52 days 7 hours ago.
Tags
Which tags does rust-server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from rust-server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rust-server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rust-server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does rust-server hold among Rust servers?
Ranking for rust-server: #12,099 on seven-day player hours, top – of all ranked servers.
What player count does rust-server carry?
rust-server is not responding; status offline, last seen 38 days 14 hours ago.
Operator and location
Which location does rust-server run from?
Reading: location. rust-server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.0.51.177:28015.
What Rust version is rust-server on?
Rust network protocol 2633 and build 163207 on Windows is the build rust-server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on rust-server, and is it online?
Reading: offline. rust-server last answered 38 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on rust-server?
No gather rate appears in the name: rust-server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is rust-server on?
The game generates a procedural map for rust-server.
Connection
How can you get onto rust-server?
Check: join. Open Rust, press F1, then enter client.connect 176.0.51.177:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.