rust-server
Offline 176.0.217.203:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
How often does rust-server wipe, and when?
To tell the rhythm of rust-server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 6 hours ago.
Tag meanings
Which tags does rust-server carry, and what do they mean?
Tags published by rust-server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show rust-server?
On Rust Metrics, rust-server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does rust-server sit in the rankings?
Player hours over seven days put rust-server at #11,734, in the top – of all ranked servers.
What is the population on rust-server?
Reading for rust-server: offline at this moment; last seen 38 days 9 hours ago.
Operator and location
What location is rust-server hosted in?
No region comes from rust-server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.0.217.203:28015.
What Rust version is rust-server on?
Rust network protocol 2633 and build 163207 on Windows is the build rust-server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on rust-server, and is it online?
Check: connection. rust-server is offline at this moment. Last contact was 38 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
What rules does rust-server enforce, and what are its settings?
Check: gather rate. The name rust-server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on rust-server?
Check: map. Procedural, generated by the game, on rust-server.
Join
What do you do to join rust-server?
To join: start Rust, press F1 and type client.connect 176.0.217.203:28015. Or press Launch Rust here and Steam opens the game and connects you.