MyRustServer
Offline 175.41.167.100:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 135/100
- 49/225
- 20/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MyRustServer follow?
To tell the rhythm of MyRustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 22 days 22 hours ago the current world was made.
Tags
Which tags does MyRustServer carry, and what do they mean?
Tags published by MyRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MyRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does MyRustServer sit in the rankings?
Ranking for MyRustServer: #13,622 on seven-day player hours, top 62% of all ranked servers.
What is the population on MyRustServer?
Reading for MyRustServer: offline at this moment; last seen 19 days 8 hours ago.
Server details
Which location does MyRustServer run from?
No region tag on MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 175.41.167.100:28015.
What Rust version is MyRustServer on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by MyRustServer. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MyRustServer, and is it online?
Reading: offline. MyRustServer last answered 19 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
How is MyRustServer configured, and what rules are in force?
Check: gather rate. The name MyRustServer does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MyRustServer?
Procedural map on MyRustServer, made by the game's generator.
Connection
How do you connect to MyRustServer?
Check: join. Open Rust, press F1, then enter client.connect 175.41.167.100:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.