LocalTest
Offline 175.1.80.237:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 84/225
- 31/200
- 77/700
- 17/1000
Quick answers
from the figures on this pageWipe schedule
How often does LocalTest wipe, and when?
To tell the rhythm of LocalTest, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 17 days 10 hours ago the current world was made.
Tags
Which tags does LocalTest carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from LocalTest. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LocalTest?
Rust Metrics lists featuring LocalTest: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does LocalTest sit in the rankings?
Player hours over seven days put LocalTest at #15,115, in the top 70% of all ranked servers.
What player count does LocalTest carry?
Reading for LocalTest: offline at this moment; last seen 11 days 6 hours ago.
Server details
Which location does LocalTest run from?
No region comes from LocalTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 175.1.80.237:28015.
What Rust version is LocalTest on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by LocalTest. To get in, your game needs the same protocol; Steam applies the update.
Is LocalTest up, and how often does it stay up?
Reading: offline. LocalTest last answered 11 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Rules and settings
What settings and rules apply on LocalTest?
Reading the name gives no gather rate for LocalTest. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on LocalTest?
Procedural map on LocalTest, made by the game's generator.
How to join
What do you do to join LocalTest?
Check: join. Open Rust, press F1, then enter client.connect 175.1.80.237:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.