LocalTest
Offline 175.1.76.16:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 32/225
- 11/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on LocalTest?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does LocalTest follow?
To tell the rhythm of LocalTest, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 9 hours ago.
Tag meanings
How should you read the tags on LocalTest?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from LocalTest. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show LocalTest?
On Rust Metrics, LocalTest sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does LocalTest hold among Rust servers?
Player hours over seven days put LocalTest at #8,070, in the top 36% of all ranked servers.
How full does LocalTest get?
LocalTest is not responding; status offline, last seen 4 days 8 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is LocalTest hosted in?
No region tag on LocalTest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 175.1.76.16:28015.
What Rust version is LocalTest on?
Reading: LocalTest, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on LocalTest, and is it online?
LocalTest reports offline. The last reading came 4 days 8 hours ago. Reading: 5% uptime over the last 5 full days. It was up 6 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on LocalTest?
No gather rate appears in the name: LocalTest. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on LocalTest?
Check: map. Procedural, generated by the game, on LocalTest.
How to join
What do you do to join LocalTest?
Check: join. Open Rust, press F1, then enter client.connect 175.1.76.16:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.