CRUST
Online 174.80.25.46:28015 checked 11m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 179 · below 20 is lag, below 10 is badEntities
48 h range 45,000–48,353 · memory 3,267 MBUptime
2 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 76/500
- 122/100
- 81/225
- 31/200
- 81/700
- 17/1000
Quick answers
from the figures on this pageWipe schedule
When does CRUST wipe?
The rhythm of CRUST's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 78 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on CRUST?
These are the tags CRUST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): Build 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show CRUST?
Rust Metrics lists featuring CRUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does CRUST sit in the rankings?
Player hours over seven days put CRUST at #15,405, in the top 69% of all ranked servers.
What player count does CRUST carry?
0 of 10 slots are filled on CRUST right now. Check: player average. 0 over the last seven days.
Server details
Which location does CRUST run from?
No region tag on CRUST. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 174.80.25.46:28015.
What Rust version is CRUST on?
Rust network protocol 2632 and build 160556 on Linux is the build CRUST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for CRUST?
Over the last 48 hours the average was 198 server fps; the floor was 179. Reading: 48,353 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,267 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is CRUST, and is it online now?
CRUST reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on CRUST?
Check: gather rate. The name CRUST does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on CRUST?
Size 3,000 and seed 1962183905: the game generates the procedural map on CRUST from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join CRUST?
To join: start Rust, press F1 and type client.connect 174.80.25.46:28015. Or press Launch Rust here and Steam opens the game and connects you.