GimpyTown
Offline 174.26.75.4:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 417/500
- 277/325
- 183/350
- 285/400
- 128/200
- 154/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does GimpyTown follow?
The estimate for GimpyTown's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 17 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does GimpyTown carry, and what do they mean?
Tags published by GimpyTown, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does GimpyTown appear in Rust Metrics lists and filters?
Rust Metrics lists featuring GimpyTown: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does GimpyTown hold among Rust servers?
Ranking for GimpyTown: #8,627 on seven-day player hours, top 39% of all ranked servers.
How full does GimpyTown get?
GimpyTown is not responding; status offline, last seen 4 days 16 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does GimpyTown sit?
Reading: location. GimpyTown gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 174.26.75.4:28015.
What Rust version is GimpyTown on?
Rust network protocol 2634 and build 167781 on Windows is the build GimpyTown runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on GimpyTown, and is it online?
GimpyTown reports offline. The last reading came 4 days 16 hours ago. Reading: 46% uptime over the last 7 full days. It was up 77 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
What settings and rules apply on GimpyTown?
Check: gather rate. The name GimpyTown does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on GimpyTown?
Check: map. Procedural, generated by the game, on GimpyTown.
How to join
How do you connect to GimpyTown?
Check: join. Open Rust, press F1, then enter client.connect 174.26.75.4:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.