Hop Diggity Vanilla+
Offline 174.21.163.169:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:13 UTC17d ago | 1 | – | running | 1 |
| Sat 10 Oct, 16:53 UTC19d ago | 1 | held half | 2 days | 1 |
| Wed 30 Sep, 17:04 UTC29d ago | 1 | – | 10 days | 0 |
| Mon 21 Sep, 16:23 UTC38d ago | 1 | halved by day 2 | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 130/100
- 63/225
- 20/700
- 60/700
- 256/310
Quick answers
from the figures on this pageReset cycle
What happens on Hop Diggity Vanilla+ when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it fell below half when it didn't.
How often does Hop Diggity Vanilla+ wipe, and when?
There is no next wipe to predict: Hop Diggity Vanilla+ wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 6 hours ago.
Lists and filters
How should you read the tags on Hop Diggity Vanilla+?
These are the tags Hop Diggity Vanilla+ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Hop Diggity Vanilla+ appear in Rust Metrics lists and filters?
On Rust Metrics, Hop Diggity Vanilla+ sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Hop Diggity Vanilla+ hold among Rust servers?
Ranking for Hop Diggity Vanilla+: #15,238 on seven-day player hours, top 68% of all ranked servers.
What player count does Hop Diggity Vanilla+ carry?
Status for Hop Diggity Vanilla+: offline. Last seen 8 days 5 hours ago.
Server
What location is Hop Diggity Vanilla+ hosted in?
No region tag on Hop Diggity Vanilla+. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 174.21.163.169:28015.
What Rust version is Hop Diggity Vanilla+ on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Hop Diggity Vanilla+. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Hop Diggity Vanilla+, and is it online?
Hop Diggity Vanilla+ reports offline. The last reading came 8 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
How is Hop Diggity Vanilla+ configured, and what rules are in force?
Reading the name gives no gather rate for Hop Diggity Vanilla+. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to Hop Diggity Vanilla+?
To join: start Rust, press F1 and type client.connect 174.21.163.169:28015. Or press Launch Rust here and Steam opens the game and connects you.