Castaway - Hub - Parkour/Events COD Style Zombies
Online 174.176.146.51:28415 checked 11m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 2,918–5,033 · memory 773 MBUptime
13 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:23 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:06 UTC FW28d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 13:30 UTC30d ago | 3 | halved by day 1 | 2.2 days | 1 |
| Sat 26 Sep, 16:42 UTC33d ago | 3 | held half | 2.9 days | 0 |
| Mon 21 Sep, 23:46 UTC37d ago | 0 | – | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 135/100
- 163/225
- 67/700
- 206/700
- 345/350
Quick answers
from the figures on this pageWipe schedule
What happens on Castaway - Hub - Parkour/Events COD Style Zombies when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does Castaway - Hub - Parkour/Events COD Style Zombies follow?
There is no next wipe to predict: Castaway - Hub - Parkour/Events COD Style Zombies wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 3 hours ago.
Tags
How should you read the tags on Castaway - Hub - Parkour/Events COD Style Zombies?
Tags published by Castaway - Hub - Parkour/Events COD Style Zombies, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Castaway - Hub - Parkour/Events COD Style Zombies appear in Rust Metrics lists and filters?
On Rust Metrics, Castaway - Hub - Parkour/Events COD Style Zombies sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Castaway - Hub - Parkour/Events COD Style Zombies hold among Rust servers?
Ranking for Castaway - Hub - Parkour/Events COD Style Zombies: #15,289 on seven-day player hours, top 69% of all ranked servers.
What is the population on Castaway - Hub - Parkour/Events COD Style Zombies?
0 of 30 slots are filled on Castaway - Hub - Parkour/Events COD Style Zombies right now. Check: player average. 0 over the last seven days.
Server details
Where does Castaway - Hub - Parkour/Events COD Style Zombies sit?
Reading: location. Castaway - Hub - Parkour/Events COD Style Zombies gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 174.176.146.51:28415.
What Rust version is Castaway - Hub - Parkour/Events COD Style Zombies on?
Reading: Castaway - Hub - Parkour/Events COD Style Zombies, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on Castaway - Hub - Parkour/Events COD Style Zombies within range?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 5,033. Buildings, deployables and all else included. Memory peak: 974 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Castaway - Hub - Parkour/Events COD Style Zombies, and is it online now?
Check: connection. Castaway - Hub - Parkour/Events COD Style Zombies is online at this moment. Reading: uptime. About 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Castaway - Hub - Parkour/Events COD Style Zombies configured, and what rules are in force?
No gather rate appears in the name: Castaway - Hub - Parkour/Events COD Style Zombies. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Castaway - Hub - Parkour/Events COD Style Zombies?
Size 1,000 and seed 1337: the game generates the procedural map on Castaway - Hub - Parkour/Events COD Style Zombies from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Castaway HUB!.
How to join
How do you connect to Castaway - Hub - Parkour/Events COD Style Zombies?
To join: start Rust, press F1 and type client.connect 174.176.146.51:28415. Or press Launch Rust here and Steam opens the game and connects you.