RustyOG Test Server
Offline 174.166.109.197:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:36 UTC16d ago | 1 | – | running | 1 |
| Thu 8 Oct, 11:36 UTC20d ago | 2 | halved by day 2 | 4.5 days | 0 |
| Thu 8 Oct, 02:21 UTC20d ago | 2 | – | 0.4 days | 1 |
| Tue 6 Oct, 20:59 UTC22d ago | 1 | – | 1.2 days | 0 |
| Mon 5 Oct, 12:25 UTC23d ago | 1 | – | 1.4 days | 0 |
| Mon 28 Sep, 17:21 UTC30d ago | 0 | – | 6.8 days | 0 |
| Sun 27 Sep, 15:46 UTC31d ago | 1 | – | 1.1 days | 1 |
| Sat 26 Sep, 16:06 UTC32d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 20:09 UTC37d ago | 1 | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 131/100
- 62/225
- 51/700
- 16/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
What happens on RustyOG Test Server when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does RustyOG Test Server follow?
There is no next wipe to predict: RustyOG Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 23 hours ago the current world was made.
Tags
Which tags does RustyOG Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from RustyOG Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustyOG Test Server?
These Rust Metrics lists carry RustyOG Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does RustyOG Test Server hold among Rust servers?
Ranking for RustyOG Test Server: #13,277 on seven-day player hours, top 61% of all ranked servers.
How full does RustyOG Test Server get?
Reading for RustyOG Test Server: offline at this moment; last seen 15 days 22 hours ago.
Server details
Which location does RustyOG Test Server run from?
No region tag on RustyOG Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 174.166.109.197:28015.
What Rust version is RustyOG Test Server on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by RustyOG Test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustyOG Test Server, and is it online?
Check: connection. RustyOG Test Server is offline at this moment. Last contact was 15 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
What rules does RustyOG Test Server enforce, and what are its settings?
Reading the name gives no gather rate for RustyOG Test Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is RustyOG Test Server on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on RustyOG Test Server. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
How do you connect to RustyOG Test Server?
To join: start Rust, press F1 and type client.connect 174.166.109.197:28015. Or press Launch Rust here and Steam opens the game and connects you.