RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers174.138.187.138:28036
Online Full Queue Fresh wipe Wipe due No query

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases

Online NA 174.138.187.138:28036 checked 12m ago

5x quad monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 243,533 ×1000

Entities

48 h range 238,863–244,981 · memory 6,408 MB
1239 ET SINCE RESTART 18:55

Uptime

18 h 55 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,495top 16% · #576 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory6,408MB48 h peak 3 players
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #229 of the quad servers (top 27%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 12 hours in.

How often does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases wipe, and when?

The only wipe for NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

These are the tags NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases appear in Rust Metrics lists and filters?

These Rust Metrics lists carry NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Population

What position does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hold among Rust servers?

Player hours over the last seven days put NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases at #3,495, #576 in North America, in the top 16% of all ranked servers. Among servers in quad, it stands at #229.

What is the population on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Current headcount on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases: 1 players, 100 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 01:00 UTC, averaging 3 players at that hour.

Server

Where does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases sit?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 174.138.187.138:28036.

What Rust version is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases. Matching protocol is required to join. Let Steam update your game.

How does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases perform?

Reading: 76 server fps on average across the last 48 hours. It never dropped below 52. Reading: 244,981 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,964 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, and is it online now?

Reading: online. NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases answers right now. By its reported uptime, the last restart was roughly 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases enforce, and what are its settings?

The name carries the rate: 5x gather on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases. The group cap is 4 players, read as quad. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on?

Size 5,800 and seed 1828484143: the game generates the procedural map on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Check: join. Open Rust, press F1, then enter client.connect 174.138.187.138:28036. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players 100 slots in total.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.