NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28024 checked 12m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 120 · below 20 is lag, below 10 is badEntities
48 h range 251,397–262,515 · memory 6,571 MBUptime
17 h 24 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA, and #126 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | 12 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/250
- 11/100
- 2/100
- 2/150
- 2/100
- 277/300
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
The busiest point of its recent wipes drew 12 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] follow?
The only wipe for NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] carry, and what do they mean?
Tags published by NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appear in Rust Metrics lists and filters?
On Rust Metrics, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sits in these lists: Best 5x Rust servers: live readings, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
Player count
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the rankings?
Ranked by seven-day player hours, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sits at #2,217 and #352 in North America, inside the top 10%. Check: group rank. #126 among quad servers.
What is the population on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
2 of 100 slots are filled on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] right now. Seven-day check: 2 players on average. Peak reading: 9. The last 48 hours peaked at 02:00 UTC, averaging 5 players at that hour.
Server details
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sit?
Its NA tag places NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 174.138.187.138:28024.
What Rust version is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on?
Reading: NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] perform?
Check: fps. Average 163 server fps over the last 48 hours, low of 120. Within range. Reading: 262,515 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,527 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], and is it online now?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] reports online. Status: normal. By its reported uptime, the last restart was roughly 17 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Gather rate check: 5x. That comes from the name NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Check: map. Procedural, size 5,800, seed 1337, generated by the game on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How can you get onto NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Check: join. Open Rust, press F1, then enter client.connect 174.138.187.138:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://notime-x5-rust.tebex.io/ is where its website sits.
