Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes
Online NA 174.114.191.95:28015 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 50 · below 20 is lag, below 10 is badEntities
48 h range 231,298–242,321 · memory 6,279 MBUptime
3 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 20:33 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 20:33 UTC1d 3h
- WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 3Fri 13 Nov, 20:33 UTC15d 3h
- WPT 4Fri 27 Nov, 20:33 UTC29d 3h
- WPT 5Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 6Fri 11 Dec, 20:33 UTC43d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:33 UTC12d ago | 5 | – | running | 0 |
| Sat 10 Oct, 13:02 UTC19d ago | 6 | held half | 6.3 days | 3 |
| Fri 2 Oct, 23:48 UTC26d ago | 9 | halved by day 2 | 7.6 days | 0 |
| Fri 18 Sep, 23:11 UTC40d ago | 5 | halved by day 13 | 14 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 22/150
- 3/100
- 0/200
- 84/125
- 31/100
- 5/100
Quick answers
from the figures on this pageReset cycle
What happens on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes when wipe day comes?
An average of 7 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 16 hours. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 7.5 it fell below half when it didn't.
How often does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes wipe, and when?
The prediction follows its tag, because too few of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes's wipes are on record to confirm its schedule. Friday 30 October at 20:33 UTC is when its next wipe is due. The world it runs now was made 12 days 20 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
How should you read the tags on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
These are the tags Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
On Rust Metrics, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sits in these lists: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Occupancy
What position does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes hold among Rust servers?
Top 15% of all ranked servers: Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes takes #3,324 on seven-day player hours and #547 in North America.
How full does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes get?
Current headcount on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes: 1 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 3 players, at 14:00 UTC over the last 48 hours.
Server
Where does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes sit?
Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 174.114.191.95:28015.
What Rust version is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes on?
Rust network protocol 2635 and build 168909 on Windows is the build Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes runs. To get in, your game needs the same protocol; Steam applies the update.
How does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes perform?
Reading: 71 server fps on average across the last 48 hours. It never dropped below 50. Check: entities. The peak was 242,321, counting buildings, deployables and the rest of the world. Memory peak: 7,383 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes, and is it online?
Reading: online. Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes answers right now. Reading: uptime. About 3 days 18 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes enforce, and what are its settings?
Gather rate check: 5x. That comes from the name Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
From seed 2, the game generates the procedural map on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Check: join. Open Rust, press F1, then enter client.connect 174.114.191.95:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.