RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers174.0.54.157:28615
Offline Full Queue Fresh wipe Wipe due No query

Builder's Paradise - DEV-3 (rust-c)

Offline 174.0.54.157:28615 checked 14d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,156top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Builder's Paradise - DEV-3 (rust-c) wipe?

The rhythm of Builder's Paradise - DEV-3 (rust-c)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 18 hours ago.

Tags

Which tags does Builder's Paradise - DEV-3 (rust-c) carry, and what do they mean?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Builder's Paradise - DEV-3 (rust-c) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Builder's Paradise - DEV-3 (rust-c) sit in the rankings?

Player hours over seven days put Builder's Paradise - DEV-3 (rust-c) at #15,156, in the top 70% of all ranked servers.

What is the population on Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c) is not responding; status offline, last seen 14 days 9 hours ago.

Operator and location

Where does Builder's Paradise - DEV-3 (rust-c) sit?

No region tag on Builder's Paradise - DEV-3 (rust-c). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 174.0.54.157:28615.

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Reading: Builder's Paradise - DEV-3 (rust-c), Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Builder's Paradise - DEV-3 (rust-c), and is it online?

Reading: offline. Builder's Paradise - DEV-3 (rust-c) last answered 14 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

Check: gather rate. The name Builder's Paradise - DEV-3 (rust-c) does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Builder's Paradise - DEV-3 (rust-c)?

Check: join. Open Rust, press F1, then enter client.connect 174.0.54.157:28615. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.