My Build Sandbox
Offline 173.32.149.88:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/101
- 1/25
- 115/999
- 142/999
- 42/150
- 25/100
Quick answers
from the figures on this pageReset cycle
When does My Build Sandbox wipe?
To tell the rhythm of My Build Sandbox, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 8 hours ago.
Tags
Which tags does My Build Sandbox carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from My Build Sandbox. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Build Sandbox?
These Rust Metrics lists carry My Build Sandbox: Build and creative servers and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Build Sandbox hold among Rust servers?
Ranking for My Build Sandbox: #16,001 on seven-day player hours, top 71% of all ranked servers.
What is the population on My Build Sandbox?
My Build Sandbox is not responding; status offline, last seen 23 days 8 hours ago.
Operator and location
What location is My Build Sandbox hosted in?
No region comes from My Build Sandbox. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 173.32.149.88:28015.
What Rust version is My Build Sandbox on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by My Build Sandbox. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Build Sandbox, and is it online?
Reading: offline. My Build Sandbox last answered 23 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Settings and map
What rules does My Build Sandbox enforce, and what are its settings?
Check: gather rate. The name My Build Sandbox does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on My Build Sandbox?
Check: map. Procedural, generated by the game, on My Build Sandbox.
Connection
What do you do to join My Build Sandbox?
Check: join. Open Rust, press F1, then enter client.connect 173.32.149.88:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.