TheDarkZone
Offline 173.249.63.164:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 123/100
- 40/225
- 31/700
- 6/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does TheDarkZone follow?
Its rhythm cannot be told from the wipes of TheDarkZone on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 8 hours ago the current world was made.
Lists and filters
How should you read the tags on TheDarkZone?
Tags published by TheDarkZone, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TheDarkZone?
Rust Metrics lists featuring TheDarkZone: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TheDarkZone hold among Rust servers?
Player hours over seven days put TheDarkZone at #15,954, in the top 70% of all ranked servers.
What player count does TheDarkZone carry?
TheDarkZone is not responding; status offline, last seen 25 days 23 hours ago.
Server details
Where does TheDarkZone sit?
Reading: location. TheDarkZone gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 173.249.63.164:28015.
What Rust version is TheDarkZone on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by TheDarkZone. To get in, your game needs the same protocol; Steam applies the update.
How reliable is TheDarkZone, and is it online now?
Reading: offline. TheDarkZone last answered 25 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on TheDarkZone?
Reading the name gives no gather rate for TheDarkZone. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TheDarkZone?
Size 4,000 and seed 378793338: the game generates the procedural map on TheDarkZone from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto TheDarkZone?
Check: join. Open Rust, press F1, then enter client.connect 173.249.63.164:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.