My Plugin Test Server
Online 173.175.46.240:28015 checked 12m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 222 · below 20 is lag, below 10 is badEntities
48 h range 14,959–17,667 · memory 1,158 MBUptime
0 h 16 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/500
- 122/100
- 192/225
- 73/700
- 10/200
- 17/1000
Quick answers
from the figures on this pageWipe timing
When does My Plugin Test Server wipe?
To tell the rhythm of My Plugin Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 hours ago.
Lists and filters
Which tags does My Plugin Test Server carry, and what do they mean?
These are the tags My Plugin Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Plugin Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Plugin Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does My Plugin Test Server hold among Rust servers?
Ranking for My Plugin Test Server: #6,080 on seven-day player hours, top 27% of all ranked servers.
How full does My Plugin Test Server get?
Current headcount on My Plugin Test Server: 1 players, 5 slots available. Check: players over seven days. Average 1, peak 3. Check: 48-hour peak. 23:00 UTC, 2 players on average.
Operator and location
What location is My Plugin Test Server hosted in?
No region comes from My Plugin Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 173.175.46.240:28015.
What Rust version is My Plugin Test Server on?
Rust network protocol 2635 and build 168909 on Windows is the build My Plugin Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does My Plugin Test Server perform?
Reading: 228 server fps on average across the last 48 hours. It never dropped below 222. Check: entities. The peak was 17,667, counting buildings, deployables and the rest of the world. Memory peak: 1,317 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is My Plugin Test Server, and is it online now?
Reading: online. My Plugin Test Server answers right now. By its reported uptime, the last restart was roughly 16 minutes ago. Reading: 38% uptime over the last 1 full day. It was up 9 of 24 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Settings and map
What rules does My Plugin Test Server enforce, and what are its settings?
No gather rate appears in the name: My Plugin Test Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is My Plugin Test Server on?
Check: map. Procedural, size 2,000, seed 12345, generated by the game on My Plugin Test Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join My Plugin Test Server?
Check: join. Open Rust, press F1, then enter client.connect 173.175.46.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.