OL'Farts Gaming | Rust Plugin Testing
Offline 173.171.5.27:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:43 UTC17d ago | 0 | – | running | 1 |
| Wed 30 Sep, 10:41 UTC27d ago | 1 | – | 9.4 days | 1 |
| Fri 25 Sep, 19:14 UTC31d ago | 1 | held half | 4.6 days | 1 |
| Wed 16 Sep, 18:10 UTC41d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on OL'Farts Gaming | Rust Plugin Testing?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does OL'Farts Gaming | Rust Plugin Testing wipe, and when?
There is no next wipe to predict: OL'Farts Gaming | Rust Plugin Testing wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on OL'Farts Gaming | Rust Plugin Testing?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from OL'Farts Gaming | Rust Plugin Testing. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does OL'Farts Gaming | Rust Plugin Testing appear in Rust Metrics lists and filters?
These Rust Metrics lists carry OL'Farts Gaming | Rust Plugin Testing: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does OL'Farts Gaming | Rust Plugin Testing hold among Rust servers?
Player hours over seven days put OL'Farts Gaming | Rust Plugin Testing at #15,863, in the top 72% of all ranked servers.
How full does OL'Farts Gaming | Rust Plugin Testing get?
Reading for OL'Farts Gaming | Rust Plugin Testing: offline at this moment; last seen 17 days 22 hours ago.
Operator and location
What location is OL'Farts Gaming | Rust Plugin Testing hosted in?
No region tag on OL'Farts Gaming | Rust Plugin Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 173.171.5.27:28015.
What Rust version is OL'Farts Gaming | Rust Plugin Testing on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by OL'Farts Gaming | Rust Plugin Testing. To get in, your game needs the same protocol; Steam applies the update.
How reliable is OL'Farts Gaming | Rust Plugin Testing, and is it online now?
Check: connection. OL'Farts Gaming | Rust Plugin Testing is offline at this moment. Last contact was 17 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What rules does OL'Farts Gaming | Rust Plugin Testing enforce, and what are its settings?
Reading the name gives no gather rate for OL'Farts Gaming | Rust Plugin Testing. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is OL'Farts Gaming | Rust Plugin Testing on?
Procedural map on OL'Farts Gaming | Rust Plugin Testing, made by the game's generator.
Connection
How can you get onto OL'Farts Gaming | Rust Plugin Testing?
Press F1 in Rust and enter client.connect 173.171.5.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.