RUST METRICSFlight deck · live data
Data live Servers11,884 Players96,135 Populated4,080 Fresh wipes 3 h164 Scan5 min
‹ All servers173.171.5.27:28015
Offline Full Queue Fresh wipe Wipe due No query

OL'Farts Gaming | Rust Plugin Testing

Offline 173.171.5.27:28015 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:43 UTC17d ago 0 – running 1
Wed 30 Sep, 10:41 UTC27d ago 1 – 9.4 days 1
Fri 25 Sep, 19:14 UTC31d ago 1 held half 4.6 days 1
Wed 16 Sep, 18:10 UTC41d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on OL'Farts Gaming | Rust Plugin Testing?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does OL'Farts Gaming | Rust Plugin Testing wipe, and when?

There is no next wipe to predict: OL'Farts Gaming | Rust Plugin Testing wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 22 hours ago the current world was made.

Lists and filters

How should you read the tags on OL'Farts Gaming | Rust Plugin Testing?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from OL'Farts Gaming | Rust Plugin Testing. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does OL'Farts Gaming | Rust Plugin Testing appear in Rust Metrics lists and filters?

These Rust Metrics lists carry OL'Farts Gaming | Rust Plugin Testing: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does OL'Farts Gaming | Rust Plugin Testing hold among Rust servers?

Player hours over seven days put OL'Farts Gaming | Rust Plugin Testing at #15,863, in the top 72% of all ranked servers.

How full does OL'Farts Gaming | Rust Plugin Testing get?

Reading for OL'Farts Gaming | Rust Plugin Testing: offline at this moment; last seen 17 days 22 hours ago.

Operator and location

What location is OL'Farts Gaming | Rust Plugin Testing hosted in?

No region tag on OL'Farts Gaming | Rust Plugin Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 173.171.5.27:28015.

What Rust version is OL'Farts Gaming | Rust Plugin Testing on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by OL'Farts Gaming | Rust Plugin Testing. To get in, your game needs the same protocol; Steam applies the update.

How reliable is OL'Farts Gaming | Rust Plugin Testing, and is it online now?

Check: connection. OL'Farts Gaming | Rust Plugin Testing is offline at this moment. Last contact was 17 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Rules and settings

What rules does OL'Farts Gaming | Rust Plugin Testing enforce, and what are its settings?

Reading the name gives no gather rate for OL'Farts Gaming | Rust Plugin Testing. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is OL'Farts Gaming | Rust Plugin Testing on?

Procedural map on OL'Farts Gaming | Rust Plugin Testing, made by the game's generator.

Connection

How can you get onto OL'Farts Gaming | Rust Plugin Testing?

Press F1 in Rust and enter client.connect 173.171.5.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.