Local Rust Server [No EAC]
Offline 172.98.32.104:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 112/500
- 124/100
- 113/225
- 29/200
- 115/700
- 35/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local Rust Server [No EAC] follow?
Its rhythm cannot be told from the wipes of Local Rust Server [No EAC] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 18 hours ago.
Lists and filters
How should you read the tags on Local Rust Server [No EAC]?
These are the tags Local Rust Server [No EAC] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Rust Server [No EAC]?
These Rust Metrics lists carry Local Rust Server [No EAC]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Local Rust Server [No EAC] hold among Rust servers?
Ranking for Local Rust Server [No EAC]: #13,893 on seven-day player hours, top 61% of all ranked servers.
How full does Local Rust Server [No EAC] get?
Reading for Local Rust Server [No EAC]: offline at this moment; last seen 23 days 20 hours ago.
Operator and location
What location is Local Rust Server [No EAC] hosted in?
No region comes from Local Rust Server [No EAC]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.98.32.104:28015.
What Rust version is Local Rust Server [No EAC] on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. To get in, your game needs the same protocol; Steam applies the update.
Is Local Rust Server [No EAC] up, and how often does it stay up?
Check: connection. Local Rust Server [No EAC] is offline at this moment. Last contact was 23 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Map and rules
What settings and rules apply on Local Rust Server [No EAC]?
No gather rate appears in the name: Local Rust Server [No EAC]. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is Local Rust Server [No EAC] on?
The game generates a procedural map for Local Rust Server [No EAC].
How to join
What do you do to join Local Rust Server [No EAC]?
Check: join. Open Rust, press F1, then enter client.connect 172.98.32.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.