Test
Offline 172.91.23.155:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:28 UTC5d ago | 2 | – | running | 0 |
| Fri 23 Oct, 03:12 UTC6d ago | 2 | – | 0.7 days | 0 |
| Wed 14 Oct, 03:35 UTC15d ago | 2 | halved by day 7 | 9 days | 0 |
| Sat 3 Oct, 17:39 UTC26d ago | 0 | – | 10.4 days | 0 |
| Tue 29 Sep, 22:48 UTC29d ago | 0 | – | 3.8 days | 0 |
| Sat 26 Sep, 22:10 UTC32d ago | 0 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/500
- 128/100
- 197/225
- 77/700
- 226/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 18 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.
How often does Test wipe, and when?
There is no next wipe to predict: Test wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was made.
Tags
Which tags does Test carry, and what do they mean?
Tags published by Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test?
On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Test sit in the rankings?
Ranking for Test: #4,717 on seven-day player hours, top 21% of all ranked servers.
What is the population on Test?
Reading for Test: offline at this moment; last seen 3 days 23 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server
Which location does Test run from?
No region tag on Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.91.23.155:28015.
What Rust version is Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test, and is it online?
Check: connection. Test is offline at this moment. Last contact was 3 days 23 hours ago. Reading: 42% uptime over the last 7 full days. It was up 70 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Test enforce, and what are its settings?
Reading the name gives no gather rate for Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test?
Check: map. Procedural, generated by the game, on Test.
Connection
How do you connect to Test?
Check: join. Open Rust, press F1, then enter client.connect 172.91.23.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.