Working Networked rust server
Offline 172.58.121.2:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/500
- 135/100
- 87/225
- 32/200
- 84/700
- 22/1000
Quick answers
from the figures on this pageWipe timing
How often does Working Networked rust server wipe, and when?
Its rhythm cannot be told from the wipes of Working Networked rust server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 6 hours ago.
Tags
How should you read the tags on Working Networked rust server?
These are the tags Working Networked rust server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Working Networked rust server?
These Rust Metrics lists carry Working Networked rust server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Working Networked rust server sit in the rankings?
Player hours over seven days put Working Networked rust server at #13,012, in the top 59% of all ranked servers.
How full does Working Networked rust server get?
Reading for Working Networked rust server: offline at this moment; last seen 9 days 6 hours ago.
Server
What location is Working Networked rust server hosted in?
Reading: location. Working Networked rust server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.58.121.2:28015.
What Rust version is Working Networked rust server on?
Rust network protocol 2634 and build 167781 on Windows is the build Working Networked rust server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Working Networked rust server, and is it online now?
Check: connection. Working Networked rust server is offline at this moment. Last contact was 9 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Working Networked rust server enforce, and what are its settings?
Check: gather rate. The name Working Networked rust server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Working Networked rust server?
The game generates a procedural map for Working Networked rust server.
Connection
How can you get onto Working Networked rust server?
Press F1 in Rust and enter client.connect 172.58.121.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.