ThineTestServer
Offline 172.58.121.180:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:28 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 22:03 UTC17d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 128/100
- 114/225
- 93/700
- 27/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on ThineTestServer?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does ThineTestServer follow?
Its rhythm cannot be told from the wipes of ThineTestServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 3 hours ago.
Tag meanings
Which tags does ThineTestServer carry, and what do they mean?
Tags published by ThineTestServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ThineTestServer?
On Rust Metrics, ThineTestServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does ThineTestServer sit in the rankings?
Player hours over seven days put ThineTestServer at #14,402, in the top 65% of all ranked servers.
What player count does ThineTestServer carry?
ThineTestServer is not responding; status offline, last seen 17 days 1 hours ago.
Server
What location is ThineTestServer hosted in?
No region comes from ThineTestServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 172.58.121.180:28015.
What Rust version is ThineTestServer on?
Reading: ThineTestServer, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
Is ThineTestServer up, and how often does it stay up?
Reading: offline. ThineTestServer last answered 17 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 10 October 2026.
Settings and map
What rules does ThineTestServer enforce, and what are its settings?
No gather rate appears in the name: ThineTestServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is ThineTestServer on?
Procedural map on ThineTestServer, made by the game's generator.
How to join
What do you do to join ThineTestServer?
Check: join. Open Rust, press F1, then enter client.connect 172.58.121.180:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.