Nomad_Cruze's_Test_Server
Offline 172.56.220.234:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 135/100
- 184/225
- 95/700
- 240/700
- 349/350
Quick answers
from the figures on this pageWipe schedule
How often does Nomad_Cruze's_Test_Server wipe, and when?
The rhythm of Nomad_Cruze's_Test_Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.
Lists and filters
Which tags does Nomad_Cruze's_Test_Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Nomad_Cruze's_Test_Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Nomad_Cruze's_Test_Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Nomad_Cruze's_Test_Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Nomad_Cruze's_Test_Server hold among Rust servers?
Player hours over seven days put Nomad_Cruze's_Test_Server at #14,261, in the top 64% of all ranked servers.
How full does Nomad_Cruze's_Test_Server get?
Status for Nomad_Cruze's_Test_Server: offline. Last seen 23 days 19 hours ago.
Server
What location is Nomad_Cruze's_Test_Server hosted in?
Reading: location. Nomad_Cruze's_Test_Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.56.220.234:28015.
What Rust version is Nomad_Cruze's_Test_Server on?
Rust network protocol 2634 and build 166652 on Linux is the build Nomad_Cruze's_Test_Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Nomad_Cruze's_Test_Server, and is it online?
Nomad_Cruze's_Test_Server reports offline. The last reading came 23 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 5 October 2026.
Map and rules
What rules does Nomad_Cruze's_Test_Server enforce, and what are its settings?
No gather rate appears in the name: Nomad_Cruze's_Test_Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Nomad_Cruze's_Test_Server?
The game generates a procedural map for Nomad_Cruze's_Test_Server.
Connection
How can you get onto Nomad_Cruze's_Test_Server?
To join: start Rust, press F1 and type client.connect 172.56.220.234:28015. Or press Launch Rust here and Steam opens the game and connects you.