RUST METRICSFlight deck · live data
Data live Servers11,845 Players80,760 Populated3,897 Fresh wipes 3 h163 Scan5 min
‹ All servers172.240.87.188:20751
Offline Full Queue Fresh wipe Wipe due No query

fghf

Offline 172.240.87.188:20751 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep9 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:15 UTC19d ago 0 – running 0
Thu 17 Sep, 04:01 UTC40d ago 1 halved by day 1 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on fghf when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

When does fghf wipe?

To tell the rhythm of fghf, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 1 hours ago.

Tag meanings

Which tags does fghf carry, and what do they mean?

These are the tags fghf publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does fghf appear in Rust Metrics lists and filters?

These Rust Metrics lists carry fghf: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does fghf hold among Rust servers?

Ranking for fghf: #15,400 on seven-day player hours, top 69% of all ranked servers.

How full does fghf get?

Reading for fghf: offline at this moment; last seen 5 days 11 hours ago. Seven-day reading: 0 players on average.

Server details

What location is fghf hosted in?

No region tag on fghf. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 172.240.87.188:20751.

What Rust version is fghf on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by fghf. Check: protocol. To join, your game must match; Steam handles the update.

Is fghf up, and how often does it stay up?

fghf reports offline. The last reading came 5 days 11 hours ago. Reading: 35% uptime over the last 7 full days. It was up 58 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.

Rules and settings

How is fghf configured, and what rules are in force?

Reading the name gives no gather rate for fghf. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is fghf on?

Check: map. Procedural, size 2,000, seed 425293779, generated by the game on fghf. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto fghf?

Press F1 in Rust and enter client.connect 172.240.87.188:20751. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.