RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers172.240.87.149:23685
Offline Full Queue Fresh wipe Wipe due No query

Clan AFK: Rust & Ruin

Offline 172.240.87.149:23685 checked 13d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,144top 70%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:53 UTC20d ago 0 – running 0
Sat 26 Sep, 03:45 UTC32d ago 1 halved by day 1 12.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Clan AFK: Rust & Ruin when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Clan AFK: Rust & Ruin follow?

Its rhythm cannot be told from the wipes of Clan AFK: Rust & Ruin on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 4 hours ago.

Tag meanings

How should you read the tags on Clan AFK: Rust & Ruin?

These are the tags Clan AFK: Rust & Ruin publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Clan AFK: Rust & Ruin?

Rust Metrics lists featuring Clan AFK: Rust & Ruin: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Clan AFK: Rust & Ruin sit in the rankings?

Ranking for Clan AFK: Rust & Ruin: #15,144 on seven-day player hours, top 70% of all ranked servers.

What is the population on Clan AFK: Rust & Ruin?

Reading for Clan AFK: Rust & Ruin: offline at this moment; last seen 13 days 11 hours ago.

Server

Where does Clan AFK: Rust & Ruin sit?

Reading: location. Clan AFK: Rust & Ruin gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 172.240.87.149:23685.

What Rust version is Clan AFK: Rust & Ruin on?

Rust network protocol 2634 and build 167231 on Linux is the build Clan AFK: Rust & Ruin runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Clan AFK: Rust & Ruin up, and how often does it stay up?

Reading: offline. Clan AFK: Rust & Ruin last answered 13 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Clan AFK: Rust & Ruin enforce, and what are its settings?

Reading the name gives no gather rate for Clan AFK: Rust & Ruin. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Clan AFK: Rust & Ruin?

Size 2,000 and seed 484554513: the game generates the procedural map on Clan AFK: Rust & Ruin from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Clan AFK: Rust & Ruin?

Check: join. Open Rust, press F1, then enter client.connect 172.240.87.149:23685. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.clanafk.com.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players Slots: 125.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build The server runs game build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.