DSniPer998's server
Offline 172.240.77.142:25600 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 132/100
- 79/700
- 16/200
- 23/1000
- 256/700
Quick answers
from the figures on this pageWipe timing
How often does DSniPer998's server wipe, and when?
To tell the rhythm of DSniPer998's server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 6 hours ago.
Tag meanings
Which tags does DSniPer998's server carry, and what do they mean?
Tags published by DSniPer998's server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DSniPer998's server appear in Rust Metrics lists and filters?
On Rust Metrics, DSniPer998's server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does DSniPer998's server sit in the rankings?
Ranking for DSniPer998's server: #15,025 on seven-day player hours, top – of all ranked servers.
What player count does DSniPer998's server carry?
DSniPer998's server is not responding; status offline, last seen 44 days 20 hours ago.
Server
Which location does DSniPer998's server run from?
Reading: location. DSniPer998's server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 172.240.77.142:25600.
What Rust version is DSniPer998's server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by DSniPer998's server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on DSniPer998's server, and is it online?
DSniPer998's server reports offline. The last reading came 44 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does DSniPer998's server enforce, and what are its settings?
Reading the name gives no gather rate for DSniPer998's server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on DSniPer998's server?
Procedural map on DSniPer998's server, made by the game's generator.
Join
What do you do to join DSniPer998's server?
To join: start Rust, press F1 and type client.connect 172.240.77.142:25600. Or press Launch Rust here and Steam opens the game and connects you.