RUST METRICSFlight deck · live data
Data live Servers11,614 Players43,674 Populated2,969 Fresh wipes 3 h135 Scan5 min
‹ All servers172.240.77.132:25606
Online Full Queue Fresh wipe Wipe due No query

Rust Curios

Online 172.240.77.132:25606 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 183 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 26,617 ×1000

Entities

48 h range 26,191–28,663 · memory 1,330 MB
1239 ET SINCE RESTART 22:36

Uptime

22 h 36 min since its last restart, at the last reading
7-day average0peak –
Rank#15,273top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory1,330MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:28 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Curios when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rust Curios wipe?

To tell the rhythm of Rust Curios, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

Lists and filters

How should you read the tags on Rust Curios?

These are the tags Rust Curios publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Curios appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Curios sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Rust Curios sit in the rankings?

Ranking for Rust Curios: #15,273 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Curios get?

0 of 100 slots are filled on Rust Curios right now. Check: player average. 0 over the last seven days.

Server details

Which location does Rust Curios run from?

Reading: location. Rust Curios gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 172.240.77.132:25606.

What Rust version is Rust Curios on?

Reading: Rust Curios, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Curios?

Check: fps. Average 235 server fps over the last 48 hours, low of 183. Within range. Peak entity count: 28,663. Buildings, deployables and all else included. Reading: 1,611 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Rust Curios up, and how often does it stay up?

Rust Curios reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust Curios enforce, and what are its settings?

Reading the name gives no gather rate for Rust Curios. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Rust Curios on?

Size 2,500 and seed 334668: the game generates the procedural map on Rust Curios from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust Curios?

Press F1 in Rust and enter client.connect 172.240.77.132:25606. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.