M&M Private
Online 172.240.71.39:26950 checked 12m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 115 · below 20 is lag, below 10 is badEntities
48 h range 73,457–75,878 · memory 4,535 MBUptime
4 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:41 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 124/100
- 45/225
- 50/700
- 9/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What happens on M&M Private when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe.
How often does M&M Private wipe, and when?
To tell the rhythm of M&M Private, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 18 hours ago the current world was made.
Lists and filters
Which tags does M&M Private carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from M&M Private. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show M&M Private?
Rust Metrics lists featuring M&M Private: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does M&M Private sit in the rankings?
Player hours over seven days put M&M Private at #10,280, in the top 46% of all ranked servers.
What player count does M&M Private carry?
0 of 10 slots are filled on M&M Private right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 22:00 UTC over the last 48 hours.
Server details
What location is M&M Private hosted in?
Reading: location. M&M Private gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 172.240.71.39:26950.
What Rust version is M&M Private on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by M&M Private. Check: protocol. To join, your game must match; Steam handles the update.
How does M&M Private perform?
Check: fps. Average 128 server fps over the last 48 hours, low of 115. Within range. Peak entity count: 75,878. Buildings, deployables and all else included. Check: memory. Peak use was 4,535 MB. Expect lag when fps falls and entities climb.
Is M&M Private up, and how often does it stay up?
Check: connection. M&M Private is online at this moment. By its reported uptime, the last restart was roughly 4 days 16 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 9 October 2026.
Settings and map
What rules does M&M Private enforce, and what are its settings?
Check: gather rate. The name M&M Private does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is M&M Private on?
Size 3,500 and seed 1962309386: the game generates the procedural map on M&M Private from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join M&M Private?
To join: start Rust, press F1 and type client.connect 172.240.71.39:26950. Or press Launch Rust here and Steam opens the game and connects you.