RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers172.240.47.83:25601
Offline Full Queue Fresh wipe Wipe due No query

[JFF] RPG Overhaul | Events | Quests | Raids | AH | World

Offline NA 172.240.47.83:25601 checked 27d ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,537top 70% · #1638 in NA
Last wipe54d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World follow?

The estimate for [JFF] RPG Overhaul | Events | Quests | Raids | AH | World's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 54 days 18 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

These are the tags [JFF] RPG Overhaul | Events | Quests | Raids | AH | World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World appear in Rust Metrics lists and filters?

On Rust Metrics, [JFF] RPG Overhaul | Events | Quests | Raids | AH | World sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World hold among Rust servers?

Player hours over the last seven days put [JFF] RPG Overhaul | Events | Quests | Raids | AH | World at #16,537, #1,638 in North America, in the top 70% of all ranked servers.

How full does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World get?

Status for [JFF] RPG Overhaul | Events | Quests | Raids | AH | World: offline. Last seen 27 days 18 hours ago.

Server details

Which location does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World run from?

Reading: location. The NA tag puts [JFF] RPG Overhaul | Events | Quests | Raids | AH | World in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 172.240.47.83:25601.

What Rust version is [JFF] RPG Overhaul | Events | Quests | Raids | AH | World on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by [JFF] RPG Overhaul | Events | Quests | Raids | AH | World. Matching protocol is required to join. Let Steam update your game.

How reliable is [JFF] RPG Overhaul | Events | Quests | Raids | AH | World, and is it online now?

Reading: offline. [JFF] RPG Overhaul | Events | Quests | Raids | AH | World last answered 27 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

No gather rate appears in the name: [JFF] RPG Overhaul | Events | Quests | Raids | AH | World. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

Size 6,000 and seed 1: the game generates the procedural map on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

To join: start Rust, press F1 and type client.connect 172.240.47.83:25601. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.