RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers172.240.4.50:25565
Online Full Queue Fresh wipe Wipe due No query

AKG RUST

Online 172.240.4.50:25565 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 216 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,381 ×1000

Entities

48 h range 48,744–51,723 · memory 1,361 MB
1239 ET SINCE RESTART 00:25

Uptime

0 h 25 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory1,361MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:41 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on AKG RUST?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does AKG RUST wipe?

The rhythm of AKG RUST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 4 hours ago.

Tags

How should you read the tags on AKG RUST?

Tags published by AKG RUST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does AKG RUST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry AKG RUST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does AKG RUST hold among Rust servers?

Ranking for AKG RUST: #15,323 on seven-day player hours, top 69% of all ranked servers.

What player count does AKG RUST carry?

0 of 50 slots are filled on AKG RUST right now. Seven-day reading: 0 players on average.

Operator and location

Which location does AKG RUST run from?

No region tag on AKG RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.240.4.50:25565.

What Rust version is AKG RUST on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by AKG RUST. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for AKG RUST?

Reading: 233 server fps on average across the last 48 hours. It never dropped below 216. Check: entities. The peak was 51,723, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,066 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on AKG RUST, and is it online?

AKG RUST reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 25 minutes ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 20 September 2026.

Rules and settings

What settings and rules apply on AKG RUST?

No gather rate appears in the name: AKG RUST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is AKG RUST on?

Check: map. Procedural, size 3,000, seed 7538910, generated by the game on AKG RUST. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto AKG RUST?

Press F1 in Rust and enter client.connect 172.240.4.50:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.