RUST METRICSFlight deck · live data
Data live Servers11,681 Players64,778 Populated3,475 Fresh wipes 3 h118 Scan5 min
‹ All servers172.240.229.155:28055
Online Full Queue Fresh wipe Wipe due No query

Bilgewater Springs

Online 172.240.229.155:28055 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,100 ×1000

Entities

48 h range 89,228–112,262 · memory 2,626 MB
1239 ET SINCE RESTART 03:01

Uptime

3 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,411top 69%
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Memory2,626MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 7hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Bilgewater Springs?

An average of 1 players came at the busiest on its recent wipes. 23 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Bilgewater Springs follow?

The only wipe for Bilgewater Springs is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 12 hours ago.

Tag meanings

Which tags does Bilgewater Springs carry, and what do they mean?

These are the tags Bilgewater Springs publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Bilgewater Springs appear in Rust Metrics lists and filters?

On Rust Metrics, Bilgewater Springs sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Bilgewater Springs hold among Rust servers?

Ranking for Bilgewater Springs: #15,411 on seven-day player hours, top 69% of all ranked servers.

How full does Bilgewater Springs get?

Current headcount on Bilgewater Springs: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Operator and location

What location is Bilgewater Springs hosted in?

No region tag on Bilgewater Springs. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.240.229.155:28055.

What Rust version is Bilgewater Springs on?

Rust network protocol 2634 and build 166494 on Windows is the build Bilgewater Springs runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Bilgewater Springs?

Over the last 48 hours the average was 58 server fps; the floor was 22. Peak entity count: 112,262. Buildings, deployables and all else included. Check: memory. Peak use was 3,266 MB. What players call lag comes from low fps and an entity count on the rise.

Is Bilgewater Springs up, and how often does it stay up?

Bilgewater Springs reports online. Status: normal. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 157 of 168 hours, or 93%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Bilgewater Springs?

Check: gather rate. The name Bilgewater Springs does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Bilgewater Springs?

Size 4,500 and seed 966022937: the game generates the procedural map on Bilgewater Springs from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Bilgewater Springs?

To join: start Rust, press F1 and type client.connect 172.240.229.155:28055. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Game build reading: 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.