4Netplayers Rust Server For The Boys
Offline 172.240.153.229:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, and #565 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/50
- 1/50
- 0/20
- 0/100
- 20/140
- 4/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does 4Netplayers Rust Server For The Boys follow?
The rhythm of 4Netplayers Rust Server For The Boys's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 13 hours ago.
Tag meanings
How should you read the tags on 4Netplayers Rust Server For The Boys?
Check: tags. The game's server browser reads gmsoftcore (Game mode): Softcore ruleset, the easier one; mp20 (Max players): 20 slots in total; ts4 (Group limit): Team cap: 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from 4Netplayers Rust Server For The Boys. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 4Netplayers Rust Server For The Boys appear in Rust Metrics lists and filters?
On Rust Metrics, 4Netplayers Rust Server For The Boys sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Occupancy
What position does 4Netplayers Rust Server For The Boys hold among Rust servers?
Ranking for 4Netplayers Rust Server For The Boys: #13,732 on seven-day player hours, top 63% of all ranked servers. Among servers in quad, it stands at #565.
What player count does 4Netplayers Rust Server For The Boys carry?
Status for 4Netplayers Rust Server For The Boys: offline. Last seen 35 days 12 hours ago.
Operator and location
Which location does 4Netplayers Rust Server For The Boys run from?
Reading: location. 4Netplayers Rust Server For The Boys gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 172.240.153.229:28015.
What Rust version is 4Netplayers Rust Server For The Boys on?
Reading: 4Netplayers Rust Server For The Boys, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 4Netplayers Rust Server For The Boys, and is it online now?
4Netplayers Rust Server For The Boys reports offline. The last reading came 35 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Settings and map
What rules does 4Netplayers Rust Server For The Boys enforce, and what are its settings?
Reading the name gives no gather rate for 4Netplayers Rust Server For The Boys. The group cap is 4 players, read as quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on 4Netplayers Rust Server For The Boys?
Procedural map on 4Netplayers Rust Server For The Boys, made by the game's generator.
How to join
How do you connect to 4Netplayers Rust Server For The Boys?
To join: start Rust, press F1 and type client.connect 172.240.153.229:28015. Or press Launch Rust here and Steam opens the game and connects you.