Rust Shitters
Online 172.240.13.37:25678 checked 9m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 238 · below 20 is lag, below 10 is badEntities
48 h range 14,931–17,472 · memory 1,009 MBUptime
5 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC10d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 123/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Shitters?
At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Rust Shitters follow?
To tell the rhythm of Rust Shitters, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 19 hours ago.
Tags
Which tags does Rust Shitters carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Shitters. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Shitters?
Rust Metrics lists featuring Rust Shitters: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Rust Shitters hold among Rust servers?
Ranking for Rust Shitters: #15,344 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust Shitters?
Current headcount on Rust Shitters: 0 players, 10 slots available. A seven-day average of 0 players is the reading.
Server
What location is Rust Shitters hosted in?
No region comes from Rust Shitters. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.240.13.37:25678.
What Rust version is Rust Shitters on?
Reading: Rust Shitters, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust Shitters?
Check: fps. Average 240 server fps over the last 48 hours, low of 238. Within range. Check: entities. The peak was 17,472, counting buildings, deployables and the rest of the world. Reading: 1,171 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Rust Shitters, and is it online now?
Rust Shitters reports online. Status: normal. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 18 October 2026.
Map and rules
What settings and rules apply on Rust Shitters?
No gather rate appears in the name: Rust Shitters. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Shitters?
Check: map. Procedural, size 2,000, seed 8407239, generated by the game on Rust Shitters. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join Rust Shitters?
To join: start Rust, press F1 and type client.connect 172.240.13.37:25678. Or press Launch Rust here and Steam opens the game and connects you.