RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers172.240.13.27:25696
Online Full Queue Fresh wipe Wipe due No query

My Apex Rust Server

Online 172.240.13.27:25696 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 226 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,082 ×1000

Entities

48 h range 46,792–49,316 · memory 1,446 MB
1239 ET SINCE RESTART 15:24

Uptime

15 h 24 min since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory1,446MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Apex Rust Server wipe?

The rhythm of My Apex Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 5 hours ago.

Tags

How should you read the tags on My Apex Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Apex Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Apex Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Apex Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Apex Rust Server hold among Rust servers?

Ranking for My Apex Rust Server: #15,351 on seven-day player hours, top 69% of all ranked servers.

What player count does My Apex Rust Server carry?

Current headcount on My Apex Rust Server: 0 players, 8 slots available. Check: player average. 0 over the last seven days.

Operator and location

What location is My Apex Rust Server hosted in?

No region comes from My Apex Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 172.240.13.27:25696.

What Rust version is My Apex Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. Matching protocol is required to join. Let Steam update your game.

Is performance on My Apex Rust Server within range?

Reading: 228 server fps on average across the last 48 hours. It never dropped below 52. Reading: 49,316 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,896 MB. Expect lag when fps falls and entities climb.

Is My Apex Rust Server up, and how often does it stay up?

My Apex Rust Server reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

How is My Apex Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Apex Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Apex Rust Server?

Size 3,000 and seed 1980756: the game generates the procedural map on My Apex Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join My Apex Rust Server?

Press F1 in Rust and enter client.connect 172.240.13.27:25696. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players 8 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.