RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers172.240.12.75:25696
Online Full Queue Fresh wipe Wipe due No query

global warfare2

Online 172.240.12.75:25696 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 168 SERVER FPS

Server fps

48 h low 84 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,512 ×1000

Entities

48 h range 102,309–110,571 · memory 3,334 MB
1239 ET SINCE RESTART 19:28

Uptime

19 h 28 min since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory3,334MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:34 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on global warfare2?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does global warfare2 wipe, and when?

The rhythm of global warfare2's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 21 hours ago.

Tag meanings

How should you read the tags on global warfare2?

Tags published by global warfare2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show global warfare2?

On Rust Metrics, global warfare2 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does global warfare2 hold among Rust servers?

Player hours over seven days put global warfare2 at #15,341, in the top 69% of all ranked servers.

How full does global warfare2 get?

0 of 50 slots are filled on global warfare2 right now. A seven-day average of 0 players is the reading.

Server details

What location is global warfare2 hosted in?

Reading: location. global warfare2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.240.12.75:25696.

What Rust version is global warfare2 on?

Rust network protocol 2635 and build 168909 on Linux is the build global warfare2 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for global warfare2?

Over the last 48 hours the average was 173 server fps; the floor was 84. Check: entities. The peak was 110,571, counting buildings, deployables and the rest of the world. Reading: 3,827 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is global warfare2, and is it online now?

Check: connection. global warfare2 is online at this moment. By its reported uptime, the last restart was roughly 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is global warfare2 configured, and what rules are in force?

No gather rate appears in the name: global warfare2. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is global warfare2 on?

From seed 1337, the game generates the procedural map on global warfare2. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How can you get onto global warfare2?

Press F1 in Rust and enter client.connect 172.240.12.75:25696. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.