My Apex Rust Server
Online 172.240.12.251:25678 checked 10m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 66 · below 20 is lag, below 10 is badEntities
48 h range 45,402–48,162 · memory 1,476 MBUptime
20 h 20 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 127/100
- 187/225
- 75/700
- 10/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
When does My Apex Rust Server wipe?
Its rhythm cannot be told from the wipes of My Apex Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 10 hours ago.
Tag meanings
Which tags does My Apex Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from My Apex Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Apex Rust Server?
These Rust Metrics lists carry My Apex Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Apex Rust Server hold among Rust servers?
Ranking for My Apex Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does My Apex Rust Server get?
0 of 8 slots are filled on My Apex Rust Server right now. Check: player average. 0 over the last seven days.
Server
What location is My Apex Rust Server hosted in?
No region tag on My Apex Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 172.240.12.251:25678.
What Rust version is My Apex Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build My Apex Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on My Apex Rust Server within range?
Check: fps. Average 230 server fps over the last 48 hours, low of 66. Within range. Reading: 48,162 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,814 MB. Expect lag when fps falls and entities climb.
How reliable is My Apex Rust Server, and is it online now?
Reading: online. My Apex Rust Server answers right now. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
What rules does My Apex Rust Server enforce, and what are its settings?
Check: gather rate. The name My Apex Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Apex Rust Server?
From seed 6370984, the game generates the procedural map on My Apex Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto My Apex Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 172.240.12.251:25678. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.