RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers172.240.12.237:25696
Online Full Queue Fresh wipe Wipe due No query

My Apex Rust Server

Online 172.240.12.237:25696 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 226 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,376 ×1000

Entities

48 h range 47,459–50,704 · memory 1,664 MB
1239 ET SINCE RESTART 09:30

Uptime

9 h 30 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory1,664MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:34 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Apex Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does My Apex Rust Server follow?

The rhythm of My Apex Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.

Tags

How should you read the tags on My Apex Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Apex Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Apex Rust Server?

Rust Metrics lists featuring My Apex Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Apex Rust Server sit in the rankings?

Ranking for My Apex Rust Server: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Apex Rust Server?

Current headcount on My Apex Rust Server: 0 players, 500 slots available. Seven-day reading: 0 players on average.

Server details

What location is My Apex Rust Server hosted in?

No region comes from My Apex Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.240.12.237:25696.

What Rust version is My Apex Rust Server on?

Reading: My Apex Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for My Apex Rust Server?

Over the last 48 hours the average was 237 server fps; the floor was 226. Check: entities. The peak was 50,704, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,926 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on My Apex Rust Server, and is it online?

Check: connection. My Apex Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does My Apex Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Apex Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Apex Rust Server?

From seed 7615084, the game generates the procedural map on My Apex Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join My Apex Rust Server?

To join: start Rust, press F1 and type client.connect 172.240.12.237:25696. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.