RUST METRICSFlight deck · live data
Data live Servers11,830 Players75,280 Populated3,722 Fresh wipes 3 h228 Scan5 min
‹ All servers172.240.12.207:25618
Online Full Queue Fresh wipe Wipe due No query

My Apex Rust Server

Online 172.240.12.207:25618 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 227 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,785 ×1000

Entities

48 h range 49,466–52,058 · memory 1,548 MB
1239 ET SINCE RESTART 21:19

Uptime

21 h 19 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory1,548MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:44 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Apex Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does My Apex Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of My Apex Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 23 hours ago.

Tag meanings

Which tags does My Apex Rust Server carry, and what do they mean?

Tags published by My Apex Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Apex Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Apex Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does My Apex Rust Server sit in the rankings?

Player hours over seven days put My Apex Rust Server at #15,335, in the top 69% of all ranked servers.

How full does My Apex Rust Server get?

Current headcount on My Apex Rust Server: 0 players, 1 slots available. Seven-day reading: 0 players on average.

Server details

Where does My Apex Rust Server sit?

No region comes from My Apex Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 172.240.12.207:25618.

What Rust version is My Apex Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for My Apex Rust Server?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 227. Peak entity count: 52,058. Buildings, deployables and all else included. Memory peak: 1,704 MB. Expect lag when fps falls and entities climb.

Is My Apex Rust Server up, and how often does it stay up?

Check: connection. My Apex Rust Server is online at this moment. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does My Apex Rust Server enforce, and what are its settings?

Check: gather rate. The name My Apex Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Apex Rust Server on?

Size 3,000 and seed 674125: the game generates the procedural map on My Apex Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto My Apex Rust Server?

Press F1 in Rust and enter client.connect 172.240.12.207:25618. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.