RUST METRICSFlight deck · live data
Data live Servers11,883 Players104,335 Populated3,951 Fresh wipes 3 h530 Scan5 min
‹ All servers172.240.109.172:25578
Online Full Queue Fresh wipe Wipe due No query

Infected PvE 3x | Zombies | Custom Vehicles | Events

Online NA 172.240.109.172:25578 checked 11m ago

3x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 97 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,522 ×1000

Entities

48 h range 102,306–111,682 · memory 3,371 MB
1239 ET SINCE RESTART 14:51

Uptime

14 h 51 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,944top 18% · #657 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory3,371MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap3.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 3 – running 0
Mon 28 Sep, 12:42 UTC31d ago 4 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Infected PvE 3x | Zombies | Custom Vehicles | Events?

The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 3 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Infected PvE 3x | Zombies | Custom Vehicles | Events wipe, and when?

Once a month Infected PvE 3x | Zombies | Custom Vehicles | Events wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 28 days 1 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Infected PvE 3x | Zombies | Custom Vehicles | Events?

These are the tags Infected PvE 3x | Zombies | Custom Vehicles | Events publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Infected PvE 3x | Zombies | Custom Vehicles | Events appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Player count

Where does Infected PvE 3x | Zombies | Custom Vehicles | Events sit in the rankings?

Player hours over the last seven days put Infected PvE 3x | Zombies | Custom Vehicles | Events at #3,944, #657 in North America, in the top 18% of all ranked servers.

What is the population on Infected PvE 3x | Zombies | Custom Vehicles | Events?

Current headcount on Infected PvE 3x | Zombies | Custom Vehicles | Events: 0 players, 40 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 20:00 UTC over the last 48 hours.

Server details

Where does Infected PvE 3x | Zombies | Custom Vehicles | Events sit?

Infected PvE 3x | Zombies | Custom Vehicles | Events gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 172.240.109.172:25578.

What Rust version is Infected PvE 3x | Zombies | Custom Vehicles | Events on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Infected PvE 3x | Zombies | Custom Vehicles | Events. Check: protocol. To join, your game must match; Steam handles the update.

How does Infected PvE 3x | Zombies | Custom Vehicles | Events perform?

Check: fps. Average 99 server fps over the last 48 hours, low of 54. Within range. Peak entity count: 111,682. Buildings, deployables and all else included. Check: memory. Peak use was 3,925 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Infected PvE 3x | Zombies | Custom Vehicles | Events, and is it online now?

Reading: online. Infected PvE 3x | Zombies | Custom Vehicles | Events answers right now. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Infected PvE 3x | Zombies | Custom Vehicles | Events enforce, and what are its settings?

The name carries the rate: 3x gather on Infected PvE 3x | Zombies | Custom Vehicles | Events. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Infected PvE 3x | Zombies | Custom Vehicles | Events on?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on Infected PvE 3x | Zombies | Custom Vehicles | Events. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

What do you do to join Infected PvE 3x | Zombies | Custom Vehicles | Events?

To join: start Rust, press F1 and type client.connect 172.240.109.172:25578. Or press Launch Rust here and Steam opens the game and connects you. https://infectedpve.craftingstore.net/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.