RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers172.218.176.170:28015
Offline Full Queue Fresh wipe Wipe due No query

Salvagers Private Server

Offline 172.218.176.170:28015 checked 8d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,369top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:37 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Salvagers Private Server?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 20 hours.

How often does Salvagers Private Server wipe, and when?

Its rhythm cannot be told from the wipes of Salvagers Private Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours ago the current world was made.

Lists and filters

How should you read the tags on Salvagers Private Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Salvagers Private Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Salvagers Private Server appear in Rust Metrics lists and filters?

On Rust Metrics, Salvagers Private Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Salvagers Private Server sit in the rankings?

Ranking for Salvagers Private Server: #15,369 on seven-day player hours, top 70% of all ranked servers.

What player count does Salvagers Private Server carry?

Status for Salvagers Private Server: offline. Last seen 8 days 19 hours ago.

Server

What location is Salvagers Private Server hosted in?

No region comes from Salvagers Private Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 172.218.176.170:28015.

What Rust version is Salvagers Private Server on?

Reading: Salvagers Private Server, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Salvagers Private Server up, and how often does it stay up?

Reading: offline. Salvagers Private Server last answered 8 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Salvagers Private Server enforce, and what are its settings?

Check: gather rate. The name Salvagers Private Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Salvagers Private Server on?

Procedural map on Salvagers Private Server, made by the game's generator.

How to join

How can you get onto Salvagers Private Server?

Check: join. Open Rust, press F1, then enter client.connect 172.218.176.170:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.