Preflight Test
Offline 172.104.86.66:40381 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 133/100
- 185/225
- 94/700
- 231/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
How often does Preflight Test wipe, and when?
Its rhythm cannot be told from the wipes of Preflight Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 30 days 3 hours ago the current world was made.
Lists and filters
How should you read the tags on Preflight Test?
These are the tags Preflight Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166196 (Build): The server runs game build 166196; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Preflight Test?
These Rust Metrics lists carry Preflight Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Preflight Test sit in the rankings?
Ranking for Preflight Test: #16,866 on seven-day player hours, top 71% of all ranked servers.
What player count does Preflight Test carry?
Preflight Test is not responding; status offline, last seen 30 days 3 hours ago.
Operator and location
Which location does Preflight Test run from?
No region comes from Preflight Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.104.86.66:40381.
What Rust version is Preflight Test on?
Version check: Rust network protocol 2634 and build 166196 on Linux, run by Preflight Test. To get in, your game needs the same protocol; Steam applies the update.
Is Preflight Test up, and how often does it stay up?
Preflight Test reports offline. The last reading came 30 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Preflight Test enforce, and what are its settings?
No gather rate appears in the name: Preflight Test. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is Preflight Test on?
Procedural map on Preflight Test, made by the game's generator.
Join
How can you get onto Preflight Test?
To join: start Rust, press F1 and type client.connect 172.104.86.66:40381. Or press Launch Rust here and Steam opens the game and connects you.