My Local Server
Offline 172.10.63.161:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 135/100
- 33/225
- 16/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
How often does My Local Server wipe, and when?
To tell the rhythm of My Local Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 10 hours ago.
Tag meanings
How should you read the tags on My Local Server?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Local Server?
On Rust Metrics, My Local Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Local Server hold among Rust servers?
Ranking for My Local Server: #15,986 on seven-day player hours, top 71% of all ranked servers.
How full does My Local Server get?
My Local Server is not responding; status offline, last seen 23 days 21 hours ago.
Server details
Where does My Local Server sit?
No region comes from My Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.10.63.161:28015.
What Rust version is My Local Server on?
Rust network protocol 2633 and build 165217 on Linux is the build My Local Server runs. Matching protocol is required to join. Let Steam update your game.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 23 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is My Local Server on?
Procedural map on My Local Server, made by the game's generator.
Connection
What do you do to join My Local Server?
Press F1 in Rust and enter client.connect 172.10.63.161:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.