ServerHub
Offline 171.88.110.30:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 77/500
- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageWipe schedule
When does ServerHub wipe?
The rhythm of ServerHub's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days ago the current world was made.
Lists and filters
Which tags does ServerHub carry, and what do they mean?
These are the tags ServerHub publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerHub?
These Rust Metrics lists carry ServerHub: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does ServerHub hold among Rust servers?
Player hours over seven days put ServerHub at #16,955, in the top 71% of all ranked servers.
How full does ServerHub get?
Status for ServerHub: offline. Last seen 30 days 19 hours ago.
Server
What location is ServerHub hosted in?
No region comes from ServerHub. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 171.88.110.30:28015.
What Rust version is ServerHub on?
Rust network protocol 2633 and build 165217 on Windows is the build ServerHub runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is ServerHub, and is it online now?
Check: connection. ServerHub is offline at this moment. Last contact was 30 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on ServerHub?
Reading the name gives no gather rate for ServerHub. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ServerHub?
Check: map. Procedural, generated by the game, on ServerHub.
Connection
What do you do to join ServerHub?
Press F1 in Rust and enter client.connect 171.88.110.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.